transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	M813

//head;M813_TXyX03w댯hbOx
//head;@{FM811M813B
//head;@uFM812M813M813M813AB
//head;@@FM812orM813orM813M813BifbhGhj
//head;@ۑFu댯hbȌoTIv
//part
//xFM813@s̗L
//Z[uFK`FƂ[
//part
//CGBB890b	//ʊwH

bgse	"SE\02_\\ÂȏZX.ogg"

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b890b.png",-141,-5,130,130
layerload	18,"bg\b890b.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",240,461,88,88
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"
layerpriority	21,3011

wait	120

label	M813_01
scenetitle	"K`FƂ["

bgm	"bgm\bgm02.ogg",1569548

layermove	0,9000,-90,-26
layerzoom	0,9000,260,260

layerloopmovepass	21,7,48,240,483,48,240,461

@IB،aݏwHB@asCVlvђꑏdI֓ᴁB
@

bgse	"SE\07_\AĂ鑫\S.ogg",1

layerfadeout	18,60
,KSM000739
u]ꊁ\VXwVqӉΔxBṎsߏ\_ꡁv
@

،
uTB_l͎ԍs񗈎Cvkgpꡁv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000740
uAށ\ށCqlꇊQꊁIhIISsꊁIv
@

//Px

@IqƓIVylkBN364VcƖZsJCpaNIVFAwY씺AߓXA_Ƌ˓sێMB
@
@

@嫐IqƑΎ𐅐ӕsMCAuVFṑOJvIqAʘ_BߏʊȒrєM駔}CLꗼIvB
@
@

@AIgsIӉΔhB펞CVHފ{Aٙ{BȖv@؏yؕ֓\L핽sp]Hޑ匰gvB
@
@

bgse	""
bgse	"",1

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//PxA
//part
//CGBB900b	//wZʂ聞

bgse	"SE\02_\\ÂȏZX.ogg"

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B900b.png",0,0,100,100

wait	90

layermove	0,9000,-195,6
layerzoom	0,9000,170,170

layerload	21,"chara\kasumi\l\kasumi.atlas",240,508,88,88
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"
layerpriority	21,3011

layermove	21,30,240,461
layerfadein	21,30

wait	30

bgse	"SE\07_\AĂ鑫\S.ogg",1

layerloopmovepass	21,7,48,240,483,48,240,461

،
uꡁHꖘH_嗈ꗹHv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000741
uTTIߐVyNI^씺GC_IIv

se	"SE\SE09_14_ti-nn.ogg",2

camerashake	30,2,8,8

،
uHI_HfRߏ_Hv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000742
uޙށH꣕smꝁHߐOs_IB{җLƕЗCɔΏĝ{ꊁv
@
@

،
uف\ISvߐ߁v
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000743
uTBVyDmUtꡁCwΘbxv
@

،
uΘbYHv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000744
uVOߖ{eΘbFwNꟁHxwHVyHxwxlIqvݔvIxv
@
@

،
u꣔l^v͌X jlIq\JߏΉHSIIsꣁCfvۖv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000745
uqvʏoCꉔ폝QIHߐl͎Ԛ씺IHskꟁCLVV^vBv
@
@

،
uꟁBꖱ搶\ApkVIXqB߈ʉЕzzI铎CȊғ݈ӔBVO'vs狎fl͎H'v
@
@

،
uʖsVF'𒅘铎ԁI' ꖱnA̗v
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000746
uꟁcmŌIcTIv͌XCȏ'v͌X'Iȍ@\Vy̌^JߏΓICa_XꊁIv
@
@

،
uáv

bgse	""
bgse	"",1

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBB410b	//~

bgse	"SE\02_\wZEqE\wZ̉ʔ.ogg"

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-133,-26,140,140

wait	90

،
uߍVߔэHَqHv

layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerpriority	21,3011

layermove	21,30,0,389
layerfadein	21,30

,KSM000747
u'ꖉ'ԈӎvށCꖉꖉƓI`ssDvI^yqzIVysÒv꣉ߗꡁv
@
@

،
usѓ_s\_ꟁBsv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000748
uEȁEIsu꣈꘢l{sZYvIsIv
@

bgse	""

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBB231b	//L`Kp

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",62,28,140,140

wait	90

layermove	0,7200,217,77
layerzoom	0,7200,210,210

layerload	21,"chara\kasumi\l\kasumi.atlas",207,461,88,88
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"
layerpriority	21,3011

bgse	"SE\07_\AĂ鑫\U.ogg"

layermove	21,30,160,461
layerfadein	21,30

wait	30

layerloopmovepass	21,7,48,160,483,48,160,461

,KSM000749
uҗLꟊҗLꟁB֘IBAߘwsCxIB񗹎OIߘv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000750
uVohߔёOvsvTTH营w댯ߎԁxIv
@
@

،
uw댯ixBʘVߔVI{ZBꡁCT̗vHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000751
uTI꣊ŁCl߉یAߋxꠁHAݓߘuԁ\䞓ou^FwƒӈꉺILvLlm댯i֏ށHIxv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"LL"

,KSM000752
uR@vCsALlmꡁBvLlQQIb\雁 sA^vIv
@
@

،
uĖ瑾e_ꠁcs߁CmkL꣓Iiv
@

bgse	""

//part
//CGBB421b	//KiK

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b421b.png",-576,13,190,190
layerrelease	21

wait	90

layermove	0,2400,-419,396
layerzoom	0,2400,210,210

layerload	21,"chara\kasumi\l\kasumi.atlas",125,425,81,81
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"
layerpriority	21,3011

bgse	"SE\07_\AĂ鑫\Ƃ̊KiP.ogg"

layermove	21,30,80,425
layerfadein	21,30

wait	30

layerloopmovepass	21,7,18,80,436,18,80,425

،
uזsCIMkAsHspMXw閧TxߞÒVޓIHv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000753
u^IIs݊ߒTYꟁIߏA藹HߋxohёOꠁIv
@
@

،
uꟁccTBӈsv
@

@msBv⋏u䔯CA\ώ@LlIB͎GN쒆IޗB
@
@

@Acc

،
ucc䐥sL_S藹Hv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"Lg"

,KSM000754
uHwYHv

،
uꟁBߘccTYv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM000755
uYꡁIssYꊁIv

//Px

bgm	""

bgse	""

windowclose
wait	30

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-4,108,130,130
layerload	11,"parts\mask\frm_0000.png"
layerload	17,"bg\black.png"
layeralpha	17,50
layerrelease	21
layerpriority	11,3021
layerpriority	17,3022

wait	90

@،ꏁu񑩁v\usʕsMlvICߗQB
@

@֔@B֘{āC˙rIĎmŉIB
@

//PxA
//part
//CGBB321b	//`聞

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100
layerrelease	11
layerrelease	17

wait	90

//rd	//wZ̃`Cŋ

bgse	"SE\02_\wZEqE\wZ̃`C.ogg"

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",448,95,170,170

layerfadeout	99,60

layermove	0,300,32,95

@]ᓞߋxBߓIȋB
@

bgse	""

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b321b.png",-164,338,320,320

se	"SE\SE05_10_e[u@.ogg"

camerashake	6,2,8,8

se	"SE\SE05_10_e[u@.ogg"

camerashake	6,2,8,8

wait	30

se	"SE\SE05_10_e[u@.ogg"

camerashake	6,2,8,8

wait	30

se	"SE\SE05_10_e[u@.ogg"

camerashake	30,2,8,8

wait	90

layerload	21,"chara\kasumi\m\kasumi.atlas",4,462,69,69
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerpriority	21,3011

se	"SE\SE09_04_vCb.ogg"

layermove	21,48,4,282
layerfadein	21,48

camerashake	6,2,8,8

wait	48

//rd	//}Ă悤Ɏ@uςI@ςςIv

,KSM000756
uc\c\IƒӁI^ꕪI׉䓫_ԁIv
@

bgm	"bgm\bgm01.ogg",528837

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",53,14,130,130
layerload	11,"parts\mask\sdw_0000.png"
layerrelease	21
layerpriority	11,3021

wait	90

se	"SE\w\se012.ogg"

qkEȂ,M_JK_MNR000001
uccHMYBƒkBꊁIv
@

qkE,M_JK_KYM000001
uIATB]ꊘIqCĕs_Avlꊁv
@

se	"SE\00_\Ƌ\ؐ֎q`炷2.ogg"

jqkEIj,M_DK_ORE000001
ucc^v

@嫑RL{wߊJJCsߖvꔖ@BuC⋓uꈑOB
@

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-201,415,370,370
layerchange	11,"parts\mask\frm_0000.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",0,461,88,88
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerpriority	21,3022

wait	90

,KSM000757
uӒӁIƒm'댯'ꝁHsߎԚGIEIv
@

jqkEer,M_DK_KKC000001
uꟁCAV􎢉dIߘꠁBYp҉ԉtꊁC֗X퍸ꊁv
@
@

layermove	21,12,0,461

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"LL"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,0,442,12,0,461

wait	24

,KSM000758
uΑΏAIߛݒ\ݍeʗLNߊ댯򕨙ށH`Iv
@
@

bgm	""

layermove	21,48,160,551

layerload	21,"chara\kasumi\l\kasumi.atlas",0,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

se	"SE\00_\hA\hA`U`K^c.ogg"

layermove	21,48,160,551
layerfadeout	21,48

camerashake	60,2,8,8

،
unꣁIꖗLII䗈Iv
@

//part
//CGBB000a	//N~

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	72

@u䎞C،㗹ˁBW_B

//part
//CGBB330b	//a
//ViX^	//tB^[_NX^

bgm	"bgm\bgm07.ogg",557656

windowclose
wait	30
@ssg_start
transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-128,17,120,120
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	90

،
uccccāv

،n
쒆GNޗBߔo|B

//ViX^	//̊ufI^v
@ssg_lightblue
،n
|VCSǙ{suHvIBGuƚꡁvIf^^BDccAؓꠁB
@

،
u]Bߓߐl݈ӓI`CƊzmFv
@

،
uߐwwZLwq֖򕨁xBLlm֏ꝁHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM000759
u΁\΁ImsmށHmAIVJI܁Iv
@
@

//ViX^	//̊ufI^v

qkE,M_JK_WKS000020
uH꣘슱vřߔ펖ށHv
@

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uꟁBvccȎV\w{ZIaR었Ixv
@

//ViX^	//̊u΂v
@ssg_orange
//rd	//j̃NX΁uǂI@͂͂͂́Iv

se	"SE\02_\QO\΂.ogg"

jqkEƂƂ,M_DK_TTK000002
uZꖖqRꟁ\Iv

،n
eOu΁vBSsΓO@BR\cc
@
@

SetBGEffectTime	30
SetBGWaitTime	45
bg	"bg\b330b.png",-153,36,190,190

layermove	0,48,-576,36

wait	48

//ViX^	//K`F̊uÂv
@ssg_grey
se	"SE\SE09_14_ti-nn.ogg"

camerashake	6,2,8,8

jqkEK`F,M_DK_GCH000001
uccccv

،n
ŌccIBƗLvΓIƚB"VF"BIwB
@
@

،n
VFIuL_SvBuccvusꟁvuّnv\eGIB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-128,17,120,120

wait	72

،n
sBڕWB

bgm	""

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
،
uccTIMIꎘǓIaۏZꊁIv
@

//ViX^	//̊u΂v
@ssg_orange
//rd	//j̃NX΁uǂI@͂͂͂́Iv

se	"SE\02_\QO\΂.ogg"

camerashake	60,2,8,8

qkE,M_JK_WKS000021
uԚvH꣋ZƏA׍uΘbHv
@

،
uꟁCAL_݈ӚvBCA`ꊁIeʑΕsZIꊁIkƔǋ˕ۏZaI鼁Iv
@
@

//ViX^	//̊u΂v

//rd	//j̃NX΁uǂI@͂͂͂́Iv

se	"SE\02_\QO\΂.ogg"

camerashake	30,2,8,8

،n
ō@zu鼁IvIpYipCSǓOΖ|B
@

windowclose
wait	30
@ssg_clear
transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//CGBB242b	//LaOK

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-610,98,240,240

se	"SE\w\se012.ogg"

camerashake	30,2,8,8

wait	90

layermove	0,48,-202,98

wait	48

bgm	"bgm\bgm07.ogg",557656

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

،
uccICVFB؈bHv
@

//ViX^	//K`F̊uÂv
@ssg_grey
jqkEK`F,M_DK_GCH000002
uHAkHv

//Px

@wOOUBǒlQIuVFvC،aLB엢ˑRGޗB
@

@ZIǓwuVFvBROB񎟊ODIQҁCA䏉xB
@
@

@uVFvOIRv\{Cӑ嗘I[ℌ܊CA艺B
@

//PxA

،
uΕsZꟘVFB꣏qˋSSMMI\ꠉHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM000760
uHLꝁHIIc^IIVFᓯwYsmYꠁHv
@
@

//ViX^	//K`F̊uׂv
@ssg_red
jqkEK`F,M_DK_GCH000003
udIꖁAꖗLSSMM ֖iYICc<font size=-1>vq</font>v
@

//dir;y@zAtHgB

،
uBvqߓߊ߈әXCA꣐sLYBVHv
@
@

//ViX^	//K`F̊uׂv

jqkEK`F,M_DK_GCH000004
uIccv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000761
uccVFᓯwC꣐smYHTCovBsד꣓IBDsDvccHv
@
@

،n
As@oVFዓ~sΙB݉ᒆIuvB에]ڎlCᐺB
@
@

jqkEK`F,M_DK_GCH000005
uvAvLꊁIZsmYꊁccߘcc꣘FwӊxꝁHa߉ƚ݁yǁz֌nҕsv
@
@

se	"SE\SE09_04_vCb.ogg"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000762
uCǁiȒjHAꉺꊁ\IVFᓯw\Iv
@

،
uccIwxIkʔ뗹Bm{B꣑zYv
@

،n
RFuӊvBCߚlIǁB_IwqBʒuVigvߏqL_B
@
@

،
uꟁCӊꟁBFB琥BȁHv
@

//ViX^	//K`F̊uocv
@ssg_blue
jqkEK`F,M_DK_GCH000006
uAcߘckvȑO푼籉߁BMuߊ߈әXvv
@

،n
u׏vBsuTSvCuszpssRvIoB
@

se	"SE\SE09_14_ti-nn.ogg"

،
uߘHw֖iHv
@

//ViX^	//K`F̊uocv

jqkEK`F,M_DK_GCH000007
uꟁAꟁc\c fIlYw@xꊁB@IC_ssCSkCAZSsiǎqBKҕ֋XccA퍚Iv
@
@

،
uB꣎Hv
@

//ViX^	//K`F̊uocv

jqkEK`F,M_DK_GCH000008
u\ATBA߈ꎟBމ䋎Cߊ߈әXBIvʁB|樐lޓssCuvv
@
@

،
uޗHv

//ViX^	//K`F̊uocv

jqkEK`F,M_DK_GCH000009
ujATBߘc\c בΕRwŖғIÏꟁxˏ㓖Iv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM000763
uÏccwߎFFIꠁHM`sꉖBŕis樐lGGRkꝁHFFS֌nށHv
@
@

jqkEK`F,M_DK_GCH000010
uȐꟁc 䈳voIō@fHꊏAv
@

jqkEK`F,M_DK_GCH000011
uVs忁BݑzzCAsvLCAZcÏ򖔔\ꟁv
@
@

//ViX^	//K`F̊uocv

jqkEK`F,M_DK_GCH000012
u@AwJYߏ΁CVqĖsqIxBA߈ꎟC^IAꎟBV@ӊ駖|NBAC^vʓIBv
@
@

،
uccccv

،n
VFInIђu嫑RszAҐvIӖBACݐIs^bB
@

،
uccTICꊁv
@

،
uspSSBAlV֍CsI꣖CvŎZ駑v
@
@

//ViX^	//K`F̊uSv
@ssg_green
jqkEK`F,M_DK_GCH000013
uꟁAꟁccZv

jqkEK`F,M_DK_GCH000014
ukC꣏qӎvꟁccIVяꣁCzvꖎIHv
@

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

،
uHsAsp@^spq\v

jqkEK`F,M_DK_GCH000015
uB΁C꣏qLŒΏۚv`^`DzvFꟁ`ߎspZ\uIΏہv
@
@

layerload	21,"chara\kasumi\l\kasumi.atlas",560,461,88,88
layerskin	21,""
layeranimation	21,"tt"
layerpriority	21,3022

//ViX^	//݂̊upv
@ssg_pink
layermove	0,30,-610,98
layermove	21,30,160,461
layerfadein	21,30

,KSM000764
uccccHv

layermove	0,48,-202,98
layermove	21,48,560,461
layerfadeout	21,48

wait	48

bgm	""

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uAAAM@@ʓߘs䏗Fꟁv
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
@ssg_end
wait	90

//part
//CGBB000a	//N~

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-114,35,150,150

wait	90

@VFᓹӗJC،坾NEIޗୁB
@

//part
//CGBB242b	//LaOK

bgm	"bgm\bgm04.ogg",408541

@yJoCsm׉_jgCˑMMCʖіoMoMIB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-262,49,170,170
layerload	21,"chara\kasumi\l\kasumi.atlas",80,425,81,81
layerskin	21,""
layeranimation	21,"tX"
layerpriority	21,3022

wait	54

transition	"parts\transition\1280x720rev\101.png",48
layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

,KSM000765
ucccޕsp痋ȓIꊁC،`BsADvCv
@
@

،
ujADI˕svߎ퓌v
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000766
uʕ׋ȏA\DCʕ׋ȏADIΔ펖kJIꊁIv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000767
uҗLҗLIꇊQIꡁB^C{AvQvIGC،NIv
@
@

،
uꟁBډAӊBbCpsB꣓Iāv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000768
u꟔ꟁBIJHDꊁI^sNIߏAᐨߏZӊNꠁ\Iv
@
@

،
uT\Bҍ݋tꔌꝁHv

//part
//CGBB330b	//a

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-320,20,150,150
layerrelease	21

wait	90

layermove	0,360,97,20

@TŌICӊsݗʁB|Ō݋h֓Iuv\IFB
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b330b.png",117,-3,160,160

qkE[,M_JK_OKM000001
uTHӊHoGBaCNIBYv籐s~v
@
@

layerload	21,"chara\kasumi\m\kasumi.atlas",303,389,75,75
layerskin	21,""
layeranimation	21,"ʏ"
layerpriority	21,3022

layermove	21,30,240,389
layerfadein	21,30

,KSM000769
uꟁBӊŋߐݑΔsߓI'S'ꡁv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tX"

،
uvY'sS'ꠁBʔc'S'a'AQ'׈ḱv
@

camerashake	30,2,8,8

qkE[,M_JK_OKM000002
u\IҐ\IqꟁCf从q~v
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000770
uDꊁI꣔ǊՎIIICߔ،CIw@p]v
@

qkE[,M_JK_OKM000003
u嫑Rsm꣘MYCk،seꠁH픇✒`dQDDBƚ얔]MArCsǕsډOtIތ^Hv
@
@

،
uNꠁBs߁BRvCՓIKRv
@

،
uccb񗈁B^ㅗD嘢qꟁBvQږCQږ⓾CӊBCwwƓvvv
@
@

qkE[,M_JK_OKM000004
uT`嫑RMsꉏYꊁCV]HݓIClƍXx꣘씇ꡁB``ꊁIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000771
uꟁI\DILzꣁC֘qVtIv
@

@،gFB،BݔN댯򕨎C߈ʘVtIBጻno߁B
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000772
uHVO꣍iIqVt_cv
@

qkE[,M_JK_OKM000005
uT^`kǗpꠁH͋hgzS}ʕЁv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000773
uTTIǗpCȒƌeI琥BsߓߓꐥYK×ꟁHVt嫑RCoҍߛ_ӎvcv
@
@

qkE[,M_JK_OKM000006
uvv\A^uNꊁB嫑R̖ۖCsߓߕVOo߁wt˗@C{ꠁxI߁Cʉ㗹ꠁHv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tX"

,KSM000774
uꟑ΁CLLLI嫑R̖s\`v
@

qkE[,M_JK_OKM000007
uߖJ{bށCLߐ樊Olh͋hgzS}BחߘzƑz̙X{Ilv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

qkE[,M_JK_OKM000008
uߛ藈ꊁI̎񓞓I"o{sh͋hg}ޓI"\퐥ꖘꡁH񎦐"S"܁`v
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000775
uSHD疾ꊁIm营FlIv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

qkE[,M_JK_OKM000009
uԊ߈әXHڗf从qIv
@

qkE[,M_JK_OKM000010
uv`Z꣖֑ΈꔼBmĐ"cl"BqVtLcvBꢊO"KڊL"CÊcLIꡁv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000776
uCLIH@CȐFꟁBTTCSʜIv
@
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

qkE[,M_JK_OKM000011
uMd_ꊁIR@ꡁCԙYIƏAz既ʓIs^IBӑї͋hga}ߋv
@
@

qkE[,M_JK_OKM000012
uʘVtJSꊁILꢈꔼcꔼ{Csʍꡁv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000777
uꟁILIRꔼcCߕsA""ꝁH㎟"s"Iv
@
@

qkE[,M_JK_OKM000013
u\BIꊁBߍDGCVtIosꡁBlVIcIeClVI{Iev
@
@

qkE[,M_JK_OKM000014
uʍ݊cIAqVtBȐsCA{Ґꊁv
@
@

se	"SE\SE09_07_ڂ̋P.ogg"

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000778
u@ccIAIVꠁIv
@

se	"SE\SE05_23_ςł鉹 (2).ogg"

camerashake	30,2,8,8

،
u΁ ˕sISMIʍݕʐlbȑꟁIv
@
@

qkE[,M_JK_OKM000015
uTBߐVt㏉ҐIC粌oϕϓsiBȑSƔ{CV@A꒼{lv
@
@

،
u@\ꟁC䑍ZBꢑYw{zs[xVޓIv
@
@

qkE[,M_JK_OKM000016
uꟁBICk،B꣊ŌꠁHqVt㔼gIqv
@
@

،
uꟁAꟁB嫑RA˓v
@

qkE[,M_JK_OKM000017
uTBꢌoߞꊁBs粓IlLKꟁH@NqꊁCV̊CYIv
@
@

qkE[,M_JK_OKM000018
uR@ꡁBNԁCԙYSs`B݉ICƑSsNqGv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"V{"

,KSM000779
u\HMYށCߘBsm՗Ib񗈁CoLVꟁIv
@

qkE[,M_JK_OKM000019
uTBߓRLtVꊁBsߔSCꖗLY㵕s㵓IBƓsꊁ\nc簒nߏovv
@
@

qkE[,M_JK_OKM000020
uȐf从qށ`꣍ōDϋ߉GHϐϏܓIꊁ`wρIs_gދRL틹Ix`v
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tt"

,KSM000780
uDADINvϏܓꟁ ،꣙ߍDHΕsyϋ߉GHv
@
@

،
úv

//part
//CGBB242b	//LaOK

se	"SE\w\se013.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-81,105,250,250
layerrelease	21

wait	90

@ߎӍ@C䑖oB@LٓIՒkCsߐiȁB
@

layerload	21,"chara\kasumi\l\kasumi.atlas",113,461,88,88
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"
layerpriority	21,3022

layermove	21,30,160,461
layerfadein	21,30

,KSM000781
u閔J꘢ꊁccwqVtIДVxv
@

layermove	0,48,-342,105
layermove	21,48,-80,461

،
uBߎXv֌nꊁBN\ICꎘYhїꠁHĖvqv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000782
uꟑΚGIC؁IIw@ĐGIv
@

//Px

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-91,28,140,140
layerrelease	21

wait	54

@w@vǍIڕWCAӊB

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

//PxA
//part
//xFM813AZ
//Z[uFGL
//part
//CGBB321b	//`聞

label	M813_02
scenetitle	"GL"

se	"SE\w\se010.ogg"

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",576,43,190,190

layerfadeout	99,60

layermove	0,300,159,43

//rd	//wZ̃`Cŋ

@DDBwԓB@،alݕw@C݋XԁB
@

//part
//CGBB242b	//LaOK

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-251,77,210,210

wait	90

،
uDIsYsꠁB߉ƚm݋یBNCߏZӊIv
@

bgm	"bgm\bgm01.ogg",528837

layerload	21,"chara\kasumi\m\kasumi.atlas",-63,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

layermove	21,30,0,389
layerfadein	21,30

,KSM000783
uIATccߘꟁBCߘ✒`ݚvBccaێqv
@
@

،
uvꔖ@ꠁBb꣋RaێqHv
@

//part
//CGBB422b	//KiKȏぞ
//cv;oJ䂦̌ԈႢuovuoĂv

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",473,-25,180,180
layerrelease	21

wait	90

layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

layermove	21,30,0,389
layerfadein	21,30

,KSM000784
uZAZꠁB^ccYꡁBꢑꔎB꒼n[欒ꢁccv
@
@

،
uBߍVp欒Sv
@

//cv;oJ䂦̌ԈႢuoNbĂv

,KSM000785
uꟁ\ 䑕nIYv\v
@

،
u˕svBtsaێqBb꣍ːw欒xwn[xꠁv
@

layermove	21,12,0,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,0,401,12,0,389,12,0,401,12,0,389

camerashake	6,2,8,8

,KSM000786
uɁHɁHȉJnAꟁIv
@

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBB241b	//LalKp

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-70,91,230,230

wait	90

bgm	""

،
u߉䎩ȋӊoHv

layerload	21,"chara\kasumi\l\kasumi.atlas",0,508,88,88
layerskin	21,""
layeranimation	21,"tX"
layerpriority	21,3022

layermove	21,30,0,461
layerfadein	21,30

,KSM000787
uꟁC^IꝁHD\`ꊔ،NIv
@

//part
//CGBB210b	//ی

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-320,14,75,75
layerrelease	21

wait	72

layermove	0,240,-59,14

،
u܁\Bŏꉺ\v
@

bgm	"bgm\bgm14.ogg"

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b210b.png",0,0,100,100

@،ƎیIBݘOMTÁB
@

@ڏWCIć\uǌoDvBV쐳ߒꈟsOnoboriitVޓIB
@

//att;Ŵum|[vuIm{[vB

faceload	"chara\sokai\s\sokai.atlas",140,300,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

[,SOK000063
uGށC،BLMHIrSv᥈ˉŖ嗹ꝁHv
@
@

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-189,20,85,85
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\sokai\m\sokai.atlas",-80,426,75,75
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"
layerpriority	11,3021
layerpriority	21,3022

wait	90

،
uuRvˑꠁCBV꣘v֌nv
@

layermove	21,48,320,426

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"Wg"

se	"SE\SE09_04_vCb.ogg"

layermove	0,48,97,20
layermove	21,48,320,426
layerfadeout	21,48

،
uICӊHݕ֐sHv
@

jqkEGL,M_DK_ELE000011
u\ccAꝁHMY꟔k،ccv
@

،
uB䗈ׁBzݍZO꣑řߓ_CВcv֌nv
@
@

@،a⋓ӊgCՔINBsЊdlICAVvB
@
@

،
usד꣓IBTHv
@

jqkEGL,M_DK_ELE000012
uMAMYcc^\꣖vꔖ@B߉䔆k،ov
@
@

qkEjJ,M_JK_MNK000010
uDG`ށv

faceload	"chara\sokai\s\sokai.atlas",140,300,37,37
faceskin	""
faceanimation	"ʏ"

[,SOK000064
uccccv

layermove	0,48,-330,20

qkEaq,M_JK_WDIK000051
ukBf从qv꣐YꝁHv
@

،
uYHv

qkEaq,M_JK_WDIK000052
uccꟁBvߐꡁBߎZv
@

se	"SE\00_\Ƌ\^XEΕtˁ`.ogg"

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-54,6,60,60
layerrelease	11

wait	90

@ӊ|unJʁBŗꈟߌojYB
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//CGBB422b	//KiKȏぞ

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100

wait	90

@cѓO򕽑@Ca،嗧͏ZӊCgZIޘHB
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-7,7,150,150

wait	72

layerload	21,"chara\kasumi\l\kasumi.atlas",288,497,94,94
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"
layerpriority	21,3022

layermove	21,30,240,497
layerfadein	21,30

jqkEGL,M_DK_ELE000013
ucc犱vꟁH꣘zccv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

,KSM000788
uT~ߘށB<font size=+1>댯iI</font>v
@

//dir;y@zAtHgグB

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

jqkEGL,M_DK_ELE000014
uHIv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000789
ucc֗XꡁCߗL~،Hv

layermove	0,48,-151,7
layermove	21,48,80,497

،
uH꣌ӐYꡁHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

se	"SE\SE09_12_zuba.ogg"

camerashake	60,2,8,8

,KSM000790
uꟐ^I̒x݋SIӊߍD~BĐ՚GBy댯iIzv
@
@

layermove	0,48,-7,7
layermove	21,48,240,497

wait	48

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

jqkEGL,M_DK_ELE000015
ujHIv

layermove	0,48,-151,7
layermove	21,48,80,497

wait	48

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000791
ucciVޓICLFIlꝁHv

jqkEGL,M_DK_ELE000016
uԁHHHMYf从qI꣓zYv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tX"

,KSM000792
uČāBʑz֍ߊ֚GCӊNI꣍ˊdꠁHߓw댯ߎԁxIB䍪{vߏY댯iށIv
@
@

،
usB꣐B꣍ŊJnAߗv
@

jqkEGL,M_DK_ELE000017
uccꟁHHHYAY꣘\SMsꟁ\v
@

،
uꟁC] ꣋Ó_Bv꣑zYB֗R䗈UC꣐拋{v
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"V{"

,KSM000793
u\lƍDse՗pbpcNp\v
@

layermove	0,48,55,7
layermove	21,48,400,497
layerfadeout	21,48

،
uΕsZӊB˓I銏Asꠁv
@

،
uw댯ix꣙߉ꠁHJnƓs}΁wyC펌\sNxBꠁHv
@
@

jqkEGL,M_DK_ELE000018
uꟁAꟁAꟁBLBꡁHv
@
@

،
u䒼BꠁBLvLH@mꖗݔ\ҌߒNݎgp\ޏv
@
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

jqkEGL,M_DK_ELE000019
uYccϕsꟁI䜃\m펖Iv
@
@


@ӊیےnc_RBRŎZГhB{svpڗ͏A\ŐBȔ،唇sŎZB
@
@

،
uccIH䑕n[B̉ߓ_˝QICLlo꣓Iv
@
@

jqkEGL,M_DK_ELE000020
uYccHIYAYsVFꠁHv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

,KSM000794
u\IsŎꠁCӊwI،卄ˑ'jI'ꡁB꣜mVFᐥjށHIv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

jqkEGL,M_DK_ELE000021
uHHHHHv

،
uȃ́@꣋{Bm꣑zbC[Ev
@
@

،
uvCvAB֐CsvVFGH꣎ȊҗL^ΏꠁHv
@
@

jqkEGL,M_DK_ELE000022
uIcccc\\\v

@ӊ^ꐺBAFC__B
@

jqkEGL,M_DK_ELE000022a
uꟁAꟁB嫑Rsm꣐NߙXߗICAVqvkSBߎߊ߈әXҍׁw@򕨁xݔꡁv
@
@

bgm	""

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	90

،
uTBkVvޓߏAc֍אߍČ㐴^_Bs\꣜Iv
@
@

//com;RFViX^WAog̃VXe𗬗pAʂ̑IłB
//com;@@@uKX̃GtFNggȂViX^WAogvƂ
//com;@@@܂BX}zgIC^[tFCXȂǂ
//com;@@@܂̂Ƒz肵Ă܂B
//com;RFI̍\B
//com;@@@-0@G-0@EuǂŔHv
//com;@@@-0@G-0@EuǂȖHv
//com;@@@-0@G-0@EuŔHv
//com;@@@-0@G-0@EuȂׂHv
//com;@@@-0@G-1@EuNɂHv
//com;@@@-0@G-1@@EugcƂ͂܂tHv
//com;@@@-0@G-1@@@Eu͉NOHv
//com;@@@-0@G-1@Eǔڂ́Hv
//com;@@@-0@G-2@@EuݗĂv
//com;@@@-9@G-0@@@EujJɁHv
//com;@@@-0@G-0@Euq搶ǂvHv
//com;@@@-0@G-1@@Eun[uɂāHv
//com;@@@-0@G-1@@@Euq搶ɂĂƁHv
//com;@@@-0@G-1@@@@Euq搶ɂĂɂƁHv
//com;RFU[gB
//com;@@@ujJɁHv
//com;@@@܂ȂΏł\łB
//com;@@@ł܂ƓɃ[v܂B
//ViX^WAog#06
//e#06ouǂŔHvp
//e#06ouǂȖHvp
//e#06ouŔHvp
//e#06ouȂׂHvp
//e#06oǔڂ́Hvp
//e#06ouq搶ǂvHvp
//vZF[،go#06]9
//vZF[GLgo#06]9
//part
//xFM813AZ_Viog#06_uǂŔHv

bgm	"bgm\bgm07.ogg",557656

s_bango=9
s_enemy=9
@ssg_selinit
ssg_sel(4)=1
ssg_sel(5)=1
ssg_sel(6)=1
ssg_sel(8)=1
ssg_sel(9)=1
ssg_sel(11)=1
ssg_sel(12)=1
ssg_sel(13)=1

label	m813_ssgloop
@lifedisplay
@enemylifedisplay

if s_enemy<1 then goto M813_18
if s_bango<1 then goto M813_17

if ssg_sel(0)=0 then addSSGSelect			0,"ǂ\nH"
if ssg_sel(1)=0 then addSSGSelect			1,"ǂ\nH"
if ssg_sel(2)=0 then addSSGSelect			2,"\nH"
if ssg_sel(3)=0 then addSSGSelect			3,"Ȃׂ\nH"
if ssg_sel(4)=0 then 	addSSGSelect			4,"NɂH"
if ssg_sel(5)=0 then 		addSSGSelect			5,"gcƂ͂܂\ntH"
if ssg_sel(6)=0 then 			addSSGSelect			6,"\nNOH"
if ssg_sel(7)=0 then addSSGSelect			7,"̌ڂ́H"
if ssg_sel(8)=0 then 	addSSGSelect			8,"\nĂ"
if ssg_sel(9)=0 then 		addSSGSelect			9,"\njJɁH"
if ssg_sel(10)=0 then addSSGSelect			10,"q搶\nǂvH"
if ssg_sel(11)=0 then 	addSSGSelect			11,"n[u\nāH"
if ssg_sel(12)=0 then 		addSSGSelect			12,"q搶ɂ\nƁH"
if ssg_sel(13)=0 then 			addSSGSelect			13,"q搶ɂ\nɂƁH"
getSelect	sel
ssg_sel(sel)=1



if sel=0 then goto M813_03
if sel=1 then goto M813_04
if sel=2 then goto M813_05
if sel=3 then goto M813_06
if sel=4 then goto M813_07
if sel=5 then goto M813_08
if sel=6 then goto M813_09
if sel=7 then goto M813_10
if sel=8 then goto M813_11
if sel=9 then goto M813_12
if sel=10 then goto M813_13
if sel=11 then goto M813_14
if sel=12 then goto M813_15
if sel=13 then goto M813_16
goto	M813_18
label	M813_03

،
uߎ퓌C꣍ꖙXIꟁHv

jqkEGL,M_DK_ELE000023
ucccc`ꠁBszBs\v
@

//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uǂȖHv

label	M813_04

،
uߏNԖXHusuHҐ蓓QHv
@

jqkEGL,M_DK_ELE000024
ucccc⫁CSLꟁv

//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uŔHv

label	M813_05

،
ul{KH꣋z{Hv
@

jqkEGL,M_DK_ELE000025
ucccc։䛛v

//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uȂׂHv

label	M813_06

،
uߍDB꣊mqߓߊ߈әXꠁHw댯򕨁xBpߑHv
@
@

jqkEGL,M_DK_ELE000026
uccꟁBq߁BOlv
@

،
uGHߍꎟAMIHv

jqkEGL,M_DK_ELE000027
uccsBsJ\Iv

//e#06ouNɂHvp
#	addSSGSelect			4,"NIH"
	ssg_sel(4)=0

									ssgitemadd	"NɂH"
@ssgitem_get
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uNɂHv

label	M813_07

،
uNIHv

jqkEGL,M_DK_ELE000028
uccFꊁB꣖FIꠁHǓIgcv
@

@LہBǔ뗹CsZnBʓICV@AvB
@
@

//e#06ougcƂ͂܂tHvp
#		addSSGSelect			5,"agc\nҗLnH"
		ssg_sel(5)=0

								ssgitemadd	"gcƂ\n܂tH"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_ugcƂ͂܂tHv

label	M813_08

،
u߉ƚB꣖IlBa߉ƚҗLnHv
@

jqkEGL,M_DK_ELE000029
uvHBƍ@CfBv
@

jqkEGL,M_DK_ELE000030
u߉ƚIF^ƓXMIBagc_ccv
@

jqkEGL,M_DK_ELE000031
uAד߉ƚFFSCgc˝IBMAvS㓱Iv
@
@

//e#06ou͉NOHvp
#			addSSGSelect			6,"uߐ\n{NOIHv"
	ssg_sel(6)=0
			
						ssgitemadd	"͉NOH"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_u͉NOHv

label	M813_09

،
u߉X{NOIH꣘ZߐwqCgcFߓIv
@

jqkEGL,M_DK_ELE000032
uȐꟁIskvȑOIBߎ댯򕨊Ҕ틩w@򕨁xIˎqIIv
@
@

،
uꟁCmmBȕʔB䖔s\꣜v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000795
uccBߛvȑOIbCӊNNIҏꠁHoL_\v
@
@

،
uIB꣕ʐAʝ{BҜozߓIv
@

jqkEGL,M_DK_ELE000033
uccIMYꟁCzřߓIv
@

@ӊgqKBŗ樑xoNB

//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_ǔڂ́Hv

label	M813_10

،
uccIH꣏qqߎ퓌H댯򕨓LYDIHv
@

jqkEGL,M_DK_ELE000034
uꟁBߘvcckuꟁBeʓsv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000796
uTBuBȓ꜃u@ށHv
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

jqkEGL,M_DK_ELE000035
u瀁Af从qI꣛ꟁIv

@ӊg_Ή{B䜒R\֒iqB
@

//e#06ouݗĂvp
	#addSSGSelect			8,"\nĂ"
		ssg_sel(8)=0

			ssgitemadd	"ݗĂ"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uݗĂv

label	M813_11

،
uICB꣑ލ@_BjlVԗvzS|q{v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000797
uGccv

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",241,7,150,150

wait	72

@҉ފJ@C،CZӊINCݘOԊpᐺB
@

،
uꟁB^ߛLHw\樓ߊXdMMHxv
@

jqkEGL,M_DK_ELE000036
ujIˁA˕sߎ큈v

،
upbBAsBCٓIv
@

jqkEGL,M_DK_ELE000037
uIIIccccꟁBmLBʒBYqxꝁCIϓُqsv
@
@

jqkEGL,M_DK_ELE000038
u򙤏㗈AuNꠁBR@ꟁCMssBːsuvBȒctڕϐtˏoIIv
@
@

،
uIcc粖ꝁHv
@

jqkEGL,M_DK_ELE000039
u\ccߘcc@sccȈ꘢lv
@

،
ucc@v

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100

wait	72

@AʗBAuԑ̌ʑuvSBȍ㵘[ꟁ\،叼JӊIB
@
@

،
uTBBs΁CA펖sǖBΉۖ\ΒNssBAsiBv
@
@

jqkEGL,M_DK_ELE000040
uꟁCꟁccv

//e#06oujJɁHvp
#		addSSGSelect			9,"c\ns߁H"
			ssg_sel(9)=0
		ssgitemadd	"jJɁH"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|2
@enemy_down2
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_ujJɁHv

label	M813_12

،
uccIHYscc꣊җߊ߈әXꠁHzΔsߗpHv
@
@

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

jqkEGL,M_DK_ELE000041
u<font size=+1>j</font>v

//dir;y@zAtHgグB

@I،ËsBA{syj~CӊߑR\{B
@

//vZF[،go#06][،go#06]|9
@bango_down9
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uq搶ǂvHv

label	M813_13

،
uccIH☢˓IBӊC꣑΁wqVtxŁHv
@

jqkEGL,M_DK_ELE000042
uɁHqVtccیۘVt߈ʁHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000798
uꟁIIAI،Iӊwv֌nꠁIv
@

،
uśB꣒mYꝁH֘˖꣓Iw댯򕨁xIv
@
@

jqkEGL,M_DK_ELE000043
u댯򕨑ցcc\v
@

jqkEGL,M_DK_ELE000044
u΁AΗIeבzz߈ʘVt^ꟁI꣊ŚvCߐꢍ݉{^AIv
@
@

jqkEGL,M_DK_ELE000045
umꝁH댯򕨈ȑOŒws@qI{xIB{CAw^򑐁xꠁHv
@
@

،
ucc@v

//e#06oun[uɂāHvp
#	addSSGSelect			11,"֘\n򑐁H"
		ssg_sel(11)=0
ssgitemadd	"n[uɂāH"
@ssgitem_get
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_un[uɂāHv

label	M813_14

،
u򑐉^C^CqVt^Bŗ꣔ԘbL_Hv
@

jqkEGL,M_DK_ELE000046
udAdvIbccv

jqkEGL,M_DK_ELE000047
uꟑΗIҙ߉ߍXI`IߘیVtNCŒIjSsҕsIdiꔎIv
@
@

،
uTc`D߉߁v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM000799
uꟁcTBccv
@

jqkEGL,M_DK_ELE000048
uꠁH꣘ꉓIꠁIA񎖁IߘVt֖݉򑐁CӓIwCR@MZ򐫌ꟁIv
@
@

،
uccIB{nꠁv
@

//e#06ouq搶ɂĂƁHvp
		#addSSGSelect			12,"q搶\n\nƁH"
			ssg_sel(12)=0
		ssgitemadd	"q搶ɂ\nƁH"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uq搶ɂĂƁHv

label	M813_15

،
uҗLːꝁH\ؖqVt^Iv
@

jqkEGL,M_DK_ELE000049
uLꟁIߐLВckӓIƚ싎یCꢘa^OlݖkIv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
u^OlH݊wZیHv

jqkEGL,M_DK_ELE000050
uvIpOݓICҍ݌ڏY^iIv
@

،
uYiHv

jqkEGL,M_DK_ELE000051
uNǓߘꟁIĐCVqݏCs\┇펖ꠁv
@
@

،
uIcc|琥v
@

//e#06ouq搶ɂĂɂƁHvp
#			addSSGSelect			13,"֘qVt\nҔ\\nĖo_ʓIꝁH"
				ssg_sel(13)=0
					ssgitemadd	"q搶ɂ\nɂƁH"
@ssgitem_get
//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_uq搶ɂĂɂƁHv

label	M813_16

،
uҗLʓIꝁH꣉^qVtIRv
@

jqkEGL,M_DK_ELE000052
uAvB\ccꟑΗIҐ֘ߌIv
@

jqkEGL,M_DK_ELE000053
uc߉ƚsɋیvBVt◹Ǐ@Cc{표qI݈NABʗnADIv
@
@

،
uGHҗL펖v

jqkEGL,M_DK_ELE000054
uꠁHSꟁIؖیVtk^IؐIv
@

،
uccmBӗv

@ӊ΋qVtIwTRؐBݐMJ́CyȓIߐӁB
@
@

@s߁B،I،Cl[lʁBL픇ΕʊwZIیVtssRB
@

//vZF[GLgo#06][GLgo#06]|1
@enemy_down
//ViX^II
goto	m813_ssgloop
//part
//xFM813AZ_Viog#06_sk

label	M813_17
@lifeclear
@enemylifeclear
bgm	""

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",271,7,150,150
layerrelease	11

se	"SE\03_ŌE_[W\Ԃ V.ogg"

camerashake	30,2,8,8

wait	90

jqkEGL,M_DK_ELE000055
u꣛ꟁIώIJIv

se	"SE\07_\AĂ鑫\Ki-삯オ.ogg"

@ӊߊJ،ICO염tOBIҐ樑{B
@
@

layermove	0,600,0,0
layerzoom	0,600,100,100

،
uscc{Ҕ\oXIv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000800
ujATB˟IꡁB،꣖ⓞYꊁHv
@

،
uꟁccvYBMꗹv
@

@˓I␥sMBō@ߋb̒nB

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	18
layerrelease	19
layerrelease	21

wait	120

return

//ViX^ogsk
//com;RFł́uViX^og`Ƀ[v
//com;@@@ƂɂȂ܂B
//part
//xFM813AZ_Viog#06_

bgm	"bgm\bgm07.ogg",557656

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	90

label	M813_18
@lifeclear
@enemylifeclear
،
uccmBꊁv
@

@׎~ꠁBvNٓvO|_AϗB
@

،
uʒSSB˙ߓIs࣍qv
@

،
uҗLBʍqߍ댯򕨗v
@

jqkEGL,M_DK_ELE000056
umAmIĐ䑁vqIߔV@sߗvccAݓIXꖓssmIv
@
@

bgm	""

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",271,7,150,150
layerrelease	11

wait	90

se	"SE\07_\AĂ鑫\Ƃ̊KiP.ogg"

@ӊ߉bC㗹OB

،
uccccv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000801
uccccꔁHv

layerload	21,"chara\kasumi\m\kasumi.atlas",400,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

bgm	"bgm\bgm04.ogg",408541

layermove	0,48,55,7
layermove	21,48,80,389
layerfadein	21,48

،
uҔ\ꔁB\闹ꠁCŗӊߙXsoYv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000802
uށIsߘꊁB꣊ŁC@ʊҗLꡁ\wqVtxIv
@

،
uccꟁBqVtꟁBv

@zӊgǍV^ŕiߝى\B@z\uqVtvBvΖ{Đ[ECBLǍqVtcc
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000803
u@ʋqVtA댯iIƐlCAs\ꢓږ◹ꠁHMsD҉SNꡁBꟁ\߉A{ꊁ\v
@
@

،
uꖗIɌiꟁCҖ{Ƀ́v

@sB،ډߗbB
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
u_ۗIϖ]ꠁBώ@qVtIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000804
uIATIccIߔV@vꔁHϖ]V@ꡁH@ʋqVt^ƐlIbHv
@
@

،
uȓsꟁBώ@vCĐωSv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000805
uIATBmB_䐥IccI@ʋqVt^ƐlIb\v
@

@葫ّ[B

@嫑R_VIƖCAꢗLv_FʊQg粐eߔVl\׍ߔƁB
@
@

layermove	21,18,80,650,3
layerzoom	21,18,225,225,3

layerload	21,"chara\kasumi\l\kasumi.atlas",80,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

layermove	0,18,77,10,3
layerzoom	0,18,170,170,3
layermove	21,18,80,650,3
layerzoom	21,18,113,113,3

wait	18

se	"SE\03_ŌE_[W\Ԃ`Kb.ogg"

camerashake	30,2,8,8

@Ȕ،叫iB

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tt"

,KSM000806
uށccIAYꊁCˑR遈v
@

،
uʍQQIBꎘ얔vv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"_[W"

,KSM000807
uIꟁI@ʋqVt^ƐlccϐxIǖʓIbccIv
@
@

،
uꟁBvxmρBLꎘВcIږVtAەsZv
@

،
us߁Bߎ펖sYRrꠁH얔swYxv
@

،
uꎘYICAsC񎧛߁BCs񍐓ssBcӊ񋟓I񐏕֐񍐏Av
@
@

،
uccccꠁHv

layerload	21,"chara\kasumi\l\kasumi.atlas",80,649,113,113
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

,KSM000808
uccccccccTB΁Bꡁv
@

@،ICoꐺߑRIQB@ڒ\
@

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	0,7,18,77,-6,30,77,10
layermovepass	21,7,18,80,605,30,80,650

wait	48

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tt"

,KSM000809
uccccɁH؁A،꣊vIݔnccIv
@

،
uꟁv

@gIlVԁC،哋NIɐ݉I`߁BߋxNANsI^CiO_RΎB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",55,7,150,150
layerload	21,"chara\kasumi\m\kasumi.atlas",80,389,75,75
layerskin	21,""
layeranimation	21,"tt"
layerpriority	21,3022

se	"SE\03_ŌE_[W\Ԃ T.ogg"

camerashake	30,2,8,8

wait	72

،
uꟁAsBvccs꣐Yꊁv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM000810
uj\IZYꟁI^II꣊Ys댯iꠁHZꊛZIv
@
@

bgm	""

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerload	17,"bg\black.png"
layeralpha	17,50
layerrelease	21
layerpriority	11,3021
layerpriority	17,3022

wait	90

//Px

@嫑R駏o_CVV擞׎~B@A،I_CÑ҉iWꠁcc
@

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
layerrelease	17
windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011d.png",0,0,100,100

wait	120

//PxA
//part
//xFM813Bt̖铦
//Z[uFt̖铦
//part
//CGBB120a	//،AOρ

wait	60

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\black.png",0,0,100,100

label	M813_19
scenetitle	"t̖铦"

wait	60

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B011b.png",0,0,100,100

@DDBB@ݙrΊ댯iuÑ҉vIB
@
@

windowclose
wait	30

transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",-82,-2,110,110
layerload	18,"bg\large\b120b.png",-96,-1,70,70

wait	150

@،݊Opr厞Cd歑RJ[CA঒ntoB
@

layerfadeout	18,18
se	"SE\07_\AĂ鑫\Ki-삯~.ogg"

layermove	0,30,558,-2

wait	30

layerload	21,"chara\kasumi\m\kasumi.atlas",-400,389,75,75
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"
layerpriority	21,3011

layermove	21,30,0,389
layerfadein	21,30

wait	30

bgm	"bgm\bgm14.ogg"

se	"SE\03_ŌE_[W\Ԃ`_cP.ogg"

camerashake	30,2,8,8

,KSM000811
u،،I厖sD厖sDC厖sDꊁ\Iv
@

،
u㌀ꝃ́@QQICoYHv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",811,-4,150,150
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",0,533
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	11,3021
layerpriority	21,3022

wait	72

camerashake	30,2,8,8

,KSM000812
gITIAӘAHII߉ƒIeCAXsߙ{ƘVIIsߐӈ꒼SWkIh
@
@

،
gCꟁB^SIBs߁B꣎QHh
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

camerashake	60,2,8,8

,KSM000813
gȐIȎVId_AIJܓXIViꊁIꢍő|XIIJܓXIVeIIh
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

camerashake	30,2,8,8

,KSM000814
gɕ᳓ꊁIŋߓXٕҊꡁIʍӐ[M^IA铦Ih
@
@

،
gȁBꉗB꣓݋SYꟁh
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000815
gȐId_ꊏd_ꊁIߘ댯򕨁CߐA߉ƓXݔIh
@

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

،
gԊ߈әXHI^III厖|ꟁIR@HꝁHh
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000816
gITIߐӐ[ꟁCx@QꊁIAK㑼CÒsrÓIh
@

،
gBCAzDꟁBڒHh
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000817
uߐ[eJiCXAlOꊁIiYIssBAXSssClKIs瀁Iv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000818
uʌxFuΐsEČvIVvsꌻۊIs҉zwŎҒhꡁIv
@
@

،
u[ĔBꊨBh߁cc駓Iv
@

@駓^sB@ߏdn[[B
@

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",558,-2,110,110
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"jw"
layerrelease	11
layerpriority	21,3022

wait	90

,KSM000819
uꟁ`Dށ qVtsƐlꡁ`ށv
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uIccv

@sBK@BLu݋KL߉ƓXvBIsߐuqI߉ƒܐݕv뗹B
@
@

@ȋqVtI^󖢊Scc
@

،
uccꟁ Z\BA\sCꊁCĎqZiꊁv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000820
uTTC΁IC،ꊁCœdbœdbCŋsCIv
@

،
u吴IClƍmҖvꠁBXv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000821
uITIvDDʏwqVt^يցxGIv
@
@

،
uNvʓߎbꟁC^Bv
@

//part
//CGBB130a	//،A`
//Px

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",122,-1,65,65
layerload	11,"parts\mask\frm_0000.png"
layerrelease	21
layerpriority	11,3021

wait	90

@،叫ȉeXF

//߃X}z

uݔ̈׍@ŕiC\LOw̌ߊYv
@

uAψד`C\mF̐lB񌹓]wCٖ@pHv
@
@

uVOC{ZZC댯ŕi瑁v
@

//PxA

se	"SE\00_\dbEe`w\gѓdbE쉹2.ogg"

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
،
uDCBICYїꠁHv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",558,-2,110,110
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"jw"
layerpriority	21,3022

wait	54

,KSM000822
uTTIAꊁBꟁ```^ICDꊁލVvDDڑ`cjGv
@
@

،
uVsꟁށv

//Px

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b120b.png",122,-1,65,65
layerrelease	21

wait	54

@iB

@шBV[CcIMnIvLccB
@

M813_end=1
windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_bango.png",-280,-154
layercolor	17,0,0,0
layerload	19,"cg\eyecatch\eyecatch_bango.png",80,1215
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"cg\eyecatch\eyecatch_bango.png",160,1215
layerpriority	21,3022

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	18,3020
layerpriority	19,3018
layerpriority	21,3019

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	18,"cg\eyecatch\eyecatch_name_bango.png",-280,-154
layerload	21,"cg\eyecatch\eyecatch_bango2.png",160,1215
layerpriority	18,3020
layerpriority	21,3019

se	"SE\18_mCY\mCY`Wb.ogg"

camerashake	30,1,20,20

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	18
layerrelease	19
layerrelease	21

wait	120

//PxA
//ACLb`_Ki̗xɔ،
//t@CGh
//part
@missionstatus_success
return
